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        Minecraft crashes after downloading resource pack
       
                  
        tried everything I can think of. Even deleted and re-downloaded mc. Searched about 5 other question websites. Nothing. Here's the crash report:
 ---- Minecraft Crash Report ----
 // Sorry :(
 
 
 Time: 14/11/15 10:12 PM
 Description: Initializing game
 
 
 java.lang.OutOfMemoryError: Java heap space
 at bmi.a(SourceFile:230)
 at bmh.b(SourceFile:130)
 at bmh.a(SourceFile:77)
 at bot.j(SourceFile:553)
 at bot.a(SourceFile:139)
 at bou.a(SourceFile:23)
 at bnn.a(SourceFile:99)
 at ave.am(SourceFile:448)
 at ave.a(SourceFile:310)
 at net.minecraft.client.main.Main.main(SourceFile:124  )
 
 
 
 
 A detailed walkthrough of the error, its code path and all known details is as follows:
 ---------------------------------------------------------------------------------------
 
 
 -- Head --
 Stacktrace:
 at bmi.a(SourceFile:230)
 at bmh.b(SourceFile:130)
 at bmh.a(SourceFile:77)
 at bot.j(SourceFile:553)
 at bot.a(SourceFile:139)
 at bou.a(SourceFile:23)
 at bnn.a(SourceFile:99)
 at ave.am(SourceFile:448)
 
 
 -- Initialization --
 Details:
 Stacktrace:
 at ave.a(SourceFile:310)
 at net.minecraft.client.main.Main.main(SourceFile:124  )
 
 
 -- System Details --
 Details:
 Minecraft Version: 1.8.8
 Operating System: Windows 8.1 (amd64) version 6.3
 Java Version: 1.8.0_25, Oracle Corporation
 Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 2590768 bytes (2 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
 JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerform  ance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
 IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
 Launched Version: 1.8.8
 LWJGL: 2.9.4
 OpenGL: Intel(R) HD Graphics 2500 GL version 4.0.0 - Build 10.18.10.3325, Intel
 GL Caps: Using GL 1.3 multitexturing.
 Using GL 1.3 texture combiners.
 Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
 Shaders are available because OpenGL 2.1 is supported.
 VBOs are available because OpenGL 1.5 is supported.
 
 
 Using VBOs: No
 Is Modded: Probably not. Jar signature remains and client brand is untouched.
 Type: Client (map_client.txt)
 Resource Packs: PureBDcraft 512x MC18.zip
 Current Language: Canadian English (Canada)
 Profiler Position: N/A (disabled)
 CPU: 4x Intel(R) Core(TM) i3-3220T CPU @ 2.80GHz
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