If I have 2 vectors A and B in 3D,how do I find the normal component and parallel component of one on another??
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If I have 2 vectors A and B in 3D,how do I find the normal component and parallel component of one on another??
Suppose we wish to write A in terms of components that are normal to B,, and parallel to B,
.
The magnitude of the parallel component will simply be the dot product of the two vectors.
Knowing its magnitude, we can then write it as a vector by multiplying it by a unit vector in the direction of B.
You can then find the normal component by plugging back into the first equation above:
Hopefully you are familiar with the dot product. If not, try googling it; there should be thousands of references out there. If you still need help, just ask.
Thanks a lot.. one more question, if I need to find the normal to a given unit vector, how do I go about it..
The unit normal vector can be figured by using
Let's do an example.
Say we have
This is a circular helix.
The radius vector is
Because the k component of N(t) is 0, this vector line lies in a horizontal plane for every value of t.
N(t) points toward the z-axis for all t.
Does that help? I hope I addressed what you are asking for.
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