Vectors (For Computer Graphics)
Hi all,
Before I hit Google for what I needed I thought I'd ask here for some recommendations.
I went to an interview for a job yesterday and they sprung a high level maths test on me. Unfortunately, the first question I had never seen the items in the question before (something about if something had a speed of 2pi per sec how long would it take to do a 360 degree turn). The second I recognised was all about vectors - normalising them and then finding a heading from one or something like that.
So in the off chance I get a 2nd interview I need to revise my vectors. Can anyone recommend a good site or two? I've got a book here with some information on vectors etc. (this is what I used at university) but I really need a more simpler approach. This seems like being thrown in the deep end really.