| I am not sure what the parameters or rules are for your report other than the fact that you have used the term thesis, which is an unproved statement put forward as a premise in an argument.
So, if it is a theses you are trying to conceive than how about considering some issues about how valuable or not valuable a use of time video games are, the negative or positive effects of video games on people or society concerning the violence and/or aggression one might encounter in a video game. It should not be too hard to include Sony Sega and Nintendo in the argument.
If you do a Google search for Japanese video game companies negative effects, there are at least several sites that address the effect of video games on people. Wikipedia seems to have some good information.
I have not given you your statement, but only some ideas. The conception of your statement is up to you.
I hope that this helps! |